''Table of Contents'' #contents * Installation Guide for Debian/Ubuntu (32bit) [#ad9ab29f] ** 1. Install Octave, Boost, and ODE [#y7aeebfd] :[[Octave>http://www.gnu.org/software/octave/]]| Install the packages, octave3.0 and octave3.0-headers. $ sudo apt-get -f install octave3.0 octave3.0-headers // using octave3.2 octave3.2-headers seems to be OK Note: octave3.2 is not supported now.&br; Note: You may need to create a symbolic link of libatlas.so, as follows: $ cd /usr/lib $ sudo ln -s libatlas.so.3gf libatlas.so :[[Boost C++ Libraries>http://www.boost.org/]]| Install libboost1.40-all-dev. $ sudo apt-get -f install libboost1.40-all-dev // SkyAI may not work with libboost1.48-all-dev because of some problems of boost::filesystem :[[Open Dynamics Engine (ODE)>http://www.ode.org/]]| Since the binary package of ODE does not provide libdrawstuff, we compile ODE from the source code. First of all, we need to install OpenGL: $ sudo apt-get -f install libglut3 libglut3-dev // using freeglut3 freeglut3-dev seems to be OK Then, download the source code (e.g. ode-0.11.1.zip) and extract it: $ cd ~/lib $ unzip ode-0.11.1.zip $ cd ode-0.11.1/ // version 0.12 seems to be OK Here, we put ODE on ~/lib/ode-0.11.1, but any location is possible. Execute ./configure (maybe you need to install the other packages): $ ./configure --enable-double-precision Here, ''--enable-double-precision is required for the SkyAI's benchmark''. If the configure succeeded, execute the make command: $ make That's it. You need NOT to execute 'make install'. ** 2. Download the source code [#x910bfde] You can choose two ways: :(1) Get the files from the Git repository (recommended)| You need the Git program. If you do not have Git, install: $ sudo apt-get -f install git-core Download SkyAI from sourceforge: $ cd ~/proj $ git clone git://skyai.git.sourceforge.net/gitroot/skyai/skyai Here, we put SkyAI on ~/proj/skyai, but any location is OK. :(2) Download the archive (easy)| Download an archive from [[SkyAI File List:https://sourceforge.net/projects/skyai/files/]], then extract it. Here, we assume the extracted directory is ~/proj/skyai, but any location is OK. ** 3. Setup the makefiles [#cd133e73] Create the following files at the SkyAI directory (e.g. ~/proj/skyai). :Makefile_preconf| include $(BASE_REL_DIR)/Makefile_preconf.sample SKYAI_BASE := $(wildcard ~/proj/skyai) Here, we assume that SkyAI is put on ~/proj/skyai. If not, modify SKYAI_BASE. :Makefile_libconf| ## for Octave ifeq ($(USING_OCTAVE),true) OCTAVE_VER:=3.0.5 LIBS += -I/usr/include/octave-$(OCTAVE_VER) LDLIBS += -L/usr/lib/octave-$(OCTAVE_VER) -loctave -lcruft -Wl,-rpath /usr/lib/octave-$(OCTAVE_VER) LDLIBS += -ldl -lfftw3 -L/usr/lib/atlas -latlas -llapack -lblas endif ## for ODE ifeq ($(USING_ODE),true) LIBODE := $(wildcard ~/lib/ode-0.11.1) LIBS += -I$(LIBODE)/include LIBS += -DODE_MINOR_VERSION=11 -DdDOUBLE LDLIBS += $(LIBODE)/ode/src/.libs/libode.a LDLIBS += $(LIBODE)/drawstuff/src/.libs/libdrawstuff.a LDLIBS += -lSM -lICE -lGL -L/usr/X11R6/lib -lXext -lX11 -ldl -lGLU -lpthread endif Here, we assume that (1) the octave version is 3.0.5, and (2) ODE is version 0.11.1 and put on ~/lib/ode-0.11.1. If you are using a difference configuration, modify OCTAVE_VER and LIBODE. ** 4. Build [#w59e824f] In the skyai directory, execute: $ make * Installation Guide for Debian/Ubuntu (64bit) [#y9e04542] In the procedure of Debian/Ubuntu (32bit), change the setup of Makefile_preconf as follows: include $(BASE_REL_DIR)/Makefile_preconf.sample SKYAI_BASE := $(wildcard ~/proj/skyai) ifeq ($(DEBUG),true) CXXFLAGS := -g -Wall -rdynamic else CXXFLAGS := -g -Wall -rdynamic -O3 endif LDFLAGS := $(CXXFLAGS) * Test [#b0f4fe2d] To test your installation, please see [[Running Demos>Documentation/Running Demos]]. * If you have a trouble... [#i4ebcee3] Please do not hesitate to [[contact us>Developers]]. Any comments are welcome!