0.2.0
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The major changes from ver.0.1.0 are: - The parse engine is fully updated mainly to support the universal task module. -- In the universal task module, we can define tasks in an agent script. - Now, 6 tasks are defined in benchmarks/humanoid01. - Marker tracker for benchmarks/bioloid: -- now, the position, rotation, and their velocities are observed by an environmental camera that tracks a marker attached on bioloid. - New build system using CMake. -- Please refer to README_cmake to compile with the new system. - New architecture: a `library loader' is implemented. -- `Library' is a shared object, which contains modular classes. -- In an agent script, libraries are dynamically loaded by using `load' directive. -- Thus, we need not to link the shared objects in build-time; rather than that, we can dynamically load the shared objects (libraries) in execution-time. - New architecture: a general agent and SkyAIMain. -- Using the library architecture, we can load a kind of main function in execution-time, which implies we can make a general executable rather than executables for individual domains. -- The general-agent is a general executable that provides some common interfaces (e.g. command line options); it works as follows: (1) load specified agent files (loading libraries are specified in the agent files), (2) execute SkyAIMain defined in a library. -- SkyAIMain is a kind of main function to define a specific program for each domain. -- Good point: the general agent can provide a common interface. -- Example to launch a benchmark: --- bin/skyai/general_agent.out -agent hm,cr2/ql_dcob_q2 For these details, please refer to the git logs.
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The major changes from ver.0.1.0 are: - The parse engine is fully updated mainly to support the universal task module. -- In the universal task module, we can define tasks in an agent script. - Now, 6 tasks are defined in benchmarks/humanoid01. - Marker tracker for benchmarks/bioloid: -- now, the position, rotation, and their velocities are observed by an environmental camera that tracks a marker attached on bioloid. - New build system using CMake. -- Please refer to README_cmake to compile with the new system. - New architecture: a `library loader' is implemented. -- `Library' is a shared object, which contains modular classes. -- In an agent script, libraries are dynamically loaded by using `load' directive. -- Thus, we need not to link the shared objects in build-time; rather than that, we can dynamically load the shared objects (libraries) in execution-time. - New architecture: a general agent and SkyAIMain. -- Using the library architecture, we can load a kind of main function in execution-time, which implies we can make a general executable rather than executables for individual domains. -- The general-agent is a general executable that provides some common interfaces (e.g. command line options); it works as follows: (1) load specified agent files (loading libraries are specified in the agent files), (2) execute SkyAIMain defined in a library. -- SkyAIMain is a kind of main function to define a specific program for each domain. -- Good point: the general agent can provide a common interface. -- Example to launch a benchmark: --- bin/skyai/general_agent.out -agent hm,cr2/ql_dcob_q2 For these details, please refer to the git logs.
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